ogre

Paket-Details
Name ogre
Version 1.9.0-15
Beschreibung Scene-oriented, flexible 3D engine written in C++
URL http://www.ogre3d.org
Lizenzen custom:MIT
Paket-Details
Repositorium community
Architektur i686
Gruppen
Packer Bartlomiej Piotrowski @
Erstellt am 10.10.2016 00:13
Veröffentlicht am 30.10.2016 21:08
Quelltext Quelldateien, Änderungshistorie
Bugs Bug-Tracker
Paket ogre-1.9.0-15-i686.pkg.tar.xz
MD5-Prüfsumme 9ed38b84aa2ce9e5ee6de3c0df1ddac4
SHA256-Prüfsumme 2b3be3eb9d32fb2d343773ce1decbee7154ab7bf631b8a782642caee0b87d0b2
PGP-Signatur ogre-1.9.0-15-i686.pkg.tar.xz.sig
Paket-Größe 106,34 MByte
Installations-Größe 151,71 MByte
Abhängigkeiten
hängt ab von benötigt von stellt bereit kollidiert mit ersetzt
          hängt optional ab von optional benötigt von Bauen hängt ab von Bauen benötigt von Test hängt ab von
            Dateien
            • opt
              • OGRE
                • samples
                  • plugins.cfg
                  • quakemap.cfg
                  • resources.cfg
                  • SampleBrowser
                  • samples.cfg
                  • tests.cfg
            • usr
              • bin
                • OgreMeshUpgrader
                • OgreSampleBrowser
                • OgreXMLConverter
              • include
                • OGRE
                  • asm_math.h
                  • ExampleApplication.h
                  • ExampleFrameListener.h
                  • ExampleLoadingBar.h
                  • GLX
                    • GLX_backdrop.h
                    • OgreConfigDialogImp.h
                    • OgreErrorDialogImp.h
                    • OgreTimerImp.h
                  • InputContext.h
                  • Ogre.h
                  • OgreAlignedAllocator.h
                  • OgreAnimable.h
                  • OgreAnimation.h
                  • OgreAnimationState.h
                  • OgreAnimationTrack.h
                  • OgreAny.h
                  • OgreArchive.h
                  • OgreArchiveFactory.h
                  • OgreArchiveManager.h
                  • OgreAtomicObject.h
                  • OgreAtomicScalar.h
                  • OgreAutoParamDataSource.h
                  • OgreAxisAlignedBox.h
                  • OgreBillboard.h
                  • OgreBillboardChain.h
                  • OgreBillboardParticleRenderer.h
                  • OgreBillboardSet.h
                  • OgreBitwise.h
                  • OgreBlendMode.h
                  • OgreBone.h
                  • OgreBuildSettings.h
                  • OgreCamera.h
                  • OgreCodec.h
                  • OgreColourValue.h
                  • OgreCommon.h
                  • OgreCompositionPass.h
                  • OgreCompositionTargetPass.h
                  • OgreCompositionTechnique.h
                  • OgreCompositor.h
                  • OgreCompositorChain.h
                  • OgreCompositorInstance.h
                  • OgreCompositorLogic.h
                  • OgreCompositorManager.h
                  • OgreConfig.h
                  • OgreConfigDialog.h
                  • OgreConfigFile.h
                  • OgreConfigOptionMap.h
                  • OgreController.h
                  • OgreControllerManager.h
                  • OgreConvexBody.h
                  • OgreCustomCompositionPass.h
                  • OgreDataStream.h
                  • OgreDDSCodec.h
                  • OgreDefaultHardwareBufferManager.h
                  • OgreDefaultWorkQueue.h
                  • OgreDefaultWorkQueueStandard.h
                  • OgreDefaultWorkQueueTBB.h
                  • OgreDeflate.h
                  • OgreDepthBuffer.h
                  • OgreDistanceLodStrategy.h
                  • OgreDualQuaternion.h
                  • OgreDynLib.h
                  • OgreDynLibManager.h
                  • OgreEdgeListBuilder.h
                  • OgreEntity.h
                  • OgreErrorDialog.h
                  • OgreException.h
                  • OgreExternalTextureSource.h
                  • OgreExternalTextureSourceManager.h
                  • OgreFactoryObj.h
                  • OgreFileSystem.h
                  • OgreFileSystemLayer.h
                  • OgreFrameListener.h
                  • OgreFreeImageCodec.h
                  • OgreFrustum.h
                  • OgreGpuProgram.h
                  • OgreGpuProgramManager.h
                  • OgreGpuProgramParams.h
                  • OgreGpuProgramUsage.h
                  • OgreHardwareBuffer.h
                  • OgreHardwareBufferManager.h
                  • OgreHardwareCounterBuffer.h
                  • OgreHardwareIndexBuffer.h
                  • OgreHardwareOcclusionQuery.h
                  • OgreHardwarePixelBuffer.h
                  • OgreHardwareUniformBuffer.h
                  • OgreHardwareVertexBuffer.h
                  • OgreHeaderPrefix.h
                  • OgreHeaderSuffix.h
                  • OgreHighLevelGpuProgram.h
                  • OgreHighLevelGpuProgramManager.h
                  • OgreImage.h
                  • OgreImageCodec.h
                  • OgreImageResampler.h
                  • OgreInstanceBatch.h
                  • OgreInstanceBatchHW.h
                  • OgreInstanceBatchHW_VTF.h
                  • OgreInstanceBatchShader.h
                  • OgreInstanceBatchVTF.h
                  • OgreInstancedEntity.h
                  • OgreInstancedGeometry.h
                  • OgreInstanceManager.h
                  • OgreIteratorRange.h
                  • OgreIteratorWrapper.h
                  • OgreIteratorWrappers.h
                  • OgreKeyFrame.h
                  • OgreLight.h
                  • OgreLodConfig.h
                  • OgreLodListener.h
                  • OgreLodStrategy.h
                  • OgreLodStrategyManager.h
                  • OgreLog.h
                  • OgreLogManager.h
                  • OgreManualObject.h
                  • OgreMaterial.h
                  • OgreMaterialManager.h
                  • OgreMaterialSerializer.h
                  • OgreMath.h
                  • OgreMatrix3.h
                  • OgreMatrix4.h
                  • OgreMemoryAllocatedObject.h
                  • OgreMemoryAllocatorConfig.h
                  • OgreMemoryNedAlloc.h
                  • OgreMemoryNedPooling.h
                  • OgreMemoryStdAlloc.h
                  • OgreMemorySTLAllocator.h
                  • OgreMemoryTracker.h
                  • OgreMesh.h
                  • OgreMeshFileFormat.h
                  • OgreMeshManager.h
                  • OgreMeshSerializer.h
                  • OgreMeshSerializerImpl.h
                  • OgreMovableObject.h
                  • OgreMovablePlane.h
                  • OgreNameGenerator.h
                  • OgreNode.h
                  • OgreNumerics.h
                  • OgreOptimisedUtil.h
                  • OgreParticle.h
                  • OgreParticleAffector.h
                  • OgreParticleAffectorFactory.h
                  • OgreParticleEmitter.h
                  • OgreParticleEmitterCommands.h
                  • OgreParticleEmitterFactory.h
                  • OgreParticleIterator.h
                  • OgreParticleSystem.h
                  • OgreParticleSystemManager.h
                  • OgreParticleSystemRenderer.h
                  • OgrePass.h
                  • OgrePatchMesh.h
                  • OgrePatchSurface.h
                  • OgrePixelConversions.h
                  • OgrePixelCountLodStrategy.h
                  • OgrePixelFormat.h
                  • OgrePixelFormatDescriptions.h
                  • OgrePlane.h
                  • OgrePlaneBoundedVolume.h
                  • OgrePlatform.h
                  • OgrePlatformInformation.h
                  • OgrePlugin.h
                  • OgrePolygon.h
                  • OgrePose.h
                  • OgrePredefinedControllers.h
                  • OgrePrefabFactory.h
                  • OgrePrerequisites.h
                  • OgreProfiler.h
                  • OgreProgressiveMeshGenerator.h
                  • OgreQuaternion.h
                  • OgreQueuedProgressiveMeshGenerator.h
                  • OgreRadixSort.h
                  • OgreRay.h
                  • OgreRectangle2D.h
                  • OgreRenderable.h
                  • OgreRenderObjectListener.h
                  • OgreRenderOperation.h
                  • OgreRenderQueue.h
                  • OgreRenderQueueInvocation.h
                  • OgreRenderQueueListener.h
                  • OgreRenderQueueSortingGrouping.h
                  • OgreRenderSystem.h
                  • OgreRenderSystemCapabilities.h
                  • OgreRenderSystemCapabilitiesManager.h
                  • OgreRenderSystemCapabilitiesSerializer.h
                  • OgreRenderTarget.h
                  • OgreRenderTargetListener.h
                  • OgreRenderTexture.h
                  • OgreRenderToVertexBuffer.h
                  • OgreRenderWindow.h
                  • OgreResource.h
                  • OgreResourceBackgroundQueue.h
                  • OgreResourceGroupManager.h
                  • OgreResourceManager.h
                  • OgreRibbonTrail.h
                  • OgreRoot.h
                  • OgreRotationalSpline.h
                  • OgreSceneManager.h
                  • OgreSceneManagerEnumerator.h
                  • OgreSceneNode.h
                  • OgreSceneQuery.h
                  • OgreScriptCompiler.h
                  • OgreScriptLexer.h
                  • OgreScriptLoader.h
                  • OgreScriptParser.h
                  • OgreScriptTranslator.h
                  • OgreSearchOps.h
                  • OgreSerializer.h
                  • OgreShadowCameraSetup.h
                  • OgreShadowCameraSetupFocused.h
                  • OgreShadowCameraSetupLiSPSM.h
                  • OgreShadowCameraSetupPlaneOptimal.h
                  • OgreShadowCameraSetupPSSM.h
                  • OgreShadowCaster.h
                  • OgreShadowTextureManager.h
                  • OgreShadowVolumeExtrudeProgram.h
                  • OgreSharedPtr.h
                  • OgreSIMDHelper.h
                  • OgreSimpleRenderable.h
                  • OgreSimpleSpline.h
                  • OgreSingleton.h
                  • OgreSkeleton.h
                  • OgreSkeletonFileFormat.h
                  • OgreSkeletonInstance.h
                  • OgreSkeletonManager.h
                  • OgreSkeletonSerializer.h
                  • OgreSmallVector.h
                  • OgreSphere.h
                  • OgreSpotShadowFadePng.h
                  • OgreStableHeaders.h
                  • OgreStaticFaceGroup.h
                  • OgreStaticGeometry.h
                  • OgreStaticPluginLoader.h
                  • OgreStdHeaders.h
                  • OgreStreamSerialiser.h
                  • OgreString.h
                  • OgreStringConverter.h
                  • OgreStringInterface.h
                  • OgreStringVector.h
                  • OgreSubEntity.h
                  • OgreSubMesh.h
                  • OgreTagPoint.h
                  • OgreTangentSpaceCalc.h
                  • OgreTechnique.h
                  • OgreTexture.h
                  • OgreTextureManager.h
                  • OgreTextureUnitState.h
                  • OgreThreadDefines.h
                  • OgreThreadDefinesBoost.h
                  • OgreThreadDefinesNone.h
                  • OgreThreadDefinesPoco.h
                  • OgreThreadDefinesTBB.h
                  • OgreThreadHeaders.h
                  • OgreThreadHeadersBoost.h
                  • OgreThreadHeadersPoco.h
                  • OgreThreadHeadersTBB.h
                  • OgreTimer.h
                  • OgreUnifiedHighLevelGpuProgram.h
                  • OgreUserObjectBindings.h
                  • OgreUTFString.h
                  • OgreVector2.h
                  • OgreVector3.h
                  • OgreVector4.h
                  • OgreVertexBoneAssignment.h
                  • OgreVertexIndexData.h
                  • OgreViewport.h
                  • OgreWindowEventUtilities.h
                  • OgreWireBoundingBox.h
                  • OgreWorkQueue.h
                  • OgreZip.h
                  • Overlay
                    • OgreBorderPanelOverlayElement.h
                    • OgreFont.h
                    • OgreFontManager.h
                    • OgreOverlay.h
                    • OgreOverlayContainer.h
                    • OgreOverlayElement.h
                    • OgreOverlayElementCommands.h
                    • OgreOverlayElementFactory.h
                    • OgreOverlayManager.h
                    • OgreOverlayPrerequisites.h
                    • OgreOverlayProfileSessionListener.h
                    • OgreOverlaySystem.h
                    • OgrePanelOverlayElement.h
                    • OgreTextAreaOverlayElement.h
                  • Paging
                    • OgreGrid2DPageStrategy.h
                    • OgreGrid3DPageStrategy.h
                    • OgrePage.h
                    • OgrePageConnection.h
                    • OgrePageContent.h
                    • OgrePageContentCollection.h
                    • OgrePageContentCollectionFactory.h
                    • OgrePageContentFactory.h
                    • OgrePagedWorld.h
                    • OgrePagedWorldSection.h
                    • OgrePageFileFormats.h
                    • OgrePageManager.h
                    • OgrePageStrategy.h
                    • OgrePaging.h
                    • OgrePagingPrerequisites.h
                    • OgreSimplePageContentCollection.h
                  • Plugins
                    • BSPSceneManager
                      • OgreBspLevel.h
                      • OgreBspNode.h
                      • OgreBspPrerequisites.h
                      • OgreBspResourceManager.h
                      • OgreBspSceneManager.h
                      • OgreBspSceneManagerPlugin.h
                      • OgreBspSceneNode.h
                      • OgreQuake3Level.h
                      • OgreQuake3Shader.h
                      • OgreQuake3ShaderManager.h
                      • OgreQuake3Types.h
                    • CgProgramManager
                      • OgreCgFxScriptLoader.h
                      • OgreCgPlugin.h
                      • OgreCgPrerequisites.h
                      • OgreCgProgram.h
                      • OgreCgProgramFactory.h
                    • OctreeSceneManager
                      • OgreOctree.h
                      • OgreOctreeCamera.h
                      • OgreOctreeNode.h
                      • OgreOctreePlugin.h
                      • OgreOctreePrerequisites.h
                      • OgreOctreeSceneManager.h
                      • OgreOctreeSceneQuery.h
                    • OctreeZone
                      • OgreOctreeZone.h
                      • OgreOctreeZoneOctree.h
                      • OgreOctreeZonePlugin.h
                      • OgreOctreeZonePrerequisites.h
                    • ParticleFX
                      • OgreAreaEmitter.h
                      • OgreBoxEmitter.h
                      • OgreBoxEmitterFactory.h
                      • OgreColourFaderAffector.h
                      • OgreColourFaderAffector2.h
                      • OgreColourFaderAffectorFactory.h
                      • OgreColourFaderAffectorFactory2.h
                      • OgreColourImageAffector.h
                      • OgreColourImageAffectorFactory.h
                      • OgreColourInterpolatorAffector.h
                      • OgreColourInterpolatorAffectorFactory.h
                      • OgreCylinderEmitter.h
                      • OgreCylinderEmitterFactory.h
                      • OgreDeflectorPlaneAffector.h
                      • OgreDeflectorPlaneAffectorFactory.h
                      • OgreDirectionRandomiserAffector.h
                      • OgreDirectionRandomiserAffectorFactory.h
                      • OgreEllipsoidEmitter.h
                      • OgreEllipsoidEmitterFactory.h
                      • OgreHollowEllipsoidEmitter.h
                      • OgreHollowEllipsoidEmitterFactory.h
                      • OgreLinearForceAffector.h
                      • OgreLinearForceAffectorFactory.h
                      • OgreParticleFXPlugin.h
                      • OgreParticleFXPrerequisites.h
                      • OgrePointEmitter.h
                      • OgrePointEmitterFactory.h
                      • OgreRingEmitter.h
                      • OgreRingEmitterFactory.h
                      • OgreRotationAffector.h
                      • OgreRotationAffectorFactory.h
                      • OgreScaleAffector.h
                      • OgreScaleAffectorFactory.h
                    • PCZSceneManager
                      • OgreAntiPortal.h
                      • OgreCapsule.h
                      • OgreDefaultZone.h
                      • OgrePCPlane.h
                      • OgrePCZCamera.h
                      • OgrePCZFrustum.h
                      • OgrePCZLight.h
                      • OgrePCZone.h
                      • OgrePCZoneFactory.h
                      • OgrePCZPlugin.h
                      • OgrePCZPrerequisites.h
                      • OgrePCZSceneManager.h
                      • OgrePCZSceneNode.h
                      • OgrePCZSceneQuery.h
                      • OgrePortal.h
                      • OgrePortalBase.h
                      • OgreSegment.h
                  • Property
                    • OgreProperty.h
                    • OgrePropertyPrerequisites.h
                  • RenderSystems
                    • GL
                      • GL
                        • gl.h
                        • glew.h
                        • glext.h
                        • glxew.h
                        • glxext.h
                        • glxtokens.h
                        • wglew.h
                        • wglext.h
                      • GLX
                        • OgreGLUtil.h
                        • OgreGLXContext.h
                        • OgreGLXGLSupport.h
                        • OgreGLXRenderTexture.h
                        • OgreGLXUtils.h
                        • OgreGLXWindow.h
                      • macro.h
                      • nvparse.h
                      • nvparse_errors.h
                      • nvparse_externs.h
                      • OgreGLATIFSInit.h
                      • OgreGLContext.h
                      • OgreGLDefaultHardwareBufferManager.h
                      • OgreGLDepthBuffer.h
                      • OgreGLFBOMultiRenderTarget.h
                      • OgreGLFBORenderTexture.h
                      • OgreGLFrameBufferObject.h
                      • OgreGLGpuNvparseProgram.h
                      • OgreGLGpuProgram.h
                      • OgreGLGpuProgramManager.h
                      • OgreGLHardwareBufferManager.h
                      • OgreGLHardwareIndexBuffer.h
                      • OgreGLHardwareOcclusionQuery.h
                      • OgreGLHardwarePixelBuffer.h
                      • OgreGLHardwareVertexBuffer.h
                      • OgreGLNullStateCacheManagerImp.h
                      • OgreGLNullUniformCacheImp.h
                      • OgreGLPBRenderTexture.h
                      • OgreGLPBuffer.h
                      • OgreGLPixelFormat.h
                      • OgreGLPlugin.h
                      • OgreGLPrerequisites.h
                      • OgreGLRenderSystem.h
                      • OgreGLRenderTexture.h
                      • OgreGLRenderToVertexBuffer.h
                      • OgreGLSLExtSupport.h
                      • OgreGLSLGpuProgram.h
                      • OgreGLSLLinkProgram.h
                      • OgreGLSLLinkProgramManager.h
                      • OgreGLSLPreprocessor.h
                      • OgreGLSLProgram.h
                      • OgreGLSLProgramFactory.h
                      • OgreGLStateCacheManager.h
                      • OgreGLSupport.h
                      • OgreGLTexture.h
                      • OgreGLTextureManager.h
                      • OgreGLUniformCache.h
                      • OgreSDLGLSupport.h
                      • OgreSDLPrerequisites.h
                      • OgreSDLWindow.h
                      • ps1.0_program.h
                      • rc1.0_combiners.h
                      • rc1.0_final.h
                      • rc1.0_general.h
                      • rc1.0_register.h
                      • ts1.0_inst.h
                      • ts1.0_inst_list.h
                      • vs1.0_inst.h
                      • vs1.0_inst_list.h
                      • _ps1.0_parser.h
                      • _rc1.0_parser.h
                      • _ts1.0_parser.h
                      • _vs1.0_parser.h
                  • RTShaderSystem
                    • OgreRTShaderSystem.h
                    • OgreShaderCGProgramProcessor.h
                    • OgreShaderCGProgramWriter.h
                    • OgreShaderExDualQuaternionSkinning.h
                    • OgreShaderExHardwareSkinning.h
                    • OgreShaderExHardwareSkinningTechnique.h
                    • OgreShaderExIntegratedPSSM3.h
                    • OgreShaderExLayeredBlending.h
                    • OgreShaderExLinearSkinning.h
                    • OgreShaderExNormalMapLighting.h
                    • OgreShaderExPerPixelLighting.h
                    • OgreShaderExTextureAtlasSampler.h
                    • OgreShaderExTriplanarTexturing.h
                    • OgreShaderFFPColour.h
                    • OgreShaderFFPFog.h
                    • OgreShaderFFPLighting.h
                    • OgreShaderFFPRenderState.h
                    • OgreShaderFFPRenderStateBuilder.h
                    • OgreShaderFFPTexturing.h
                    • OgreShaderFFPTransform.h
                    • OgreShaderFunction.h
                    • OgreShaderFunctionAtom.h
                    • OgreShaderGenerator.h
                    • OgreShaderGLSLESProgramProcessor.h
                    • OgreShaderGLSLESProgramWriter.h
                    • OgreShaderGLSLProgramProcessor.h
                    • OgreShaderGLSLProgramWriter.h
                    • OgreShaderHLSLProgramProcessor.h
                    • OgreShaderHLSLProgramWriter.h
                    • OgreShaderMaterialSerializerListener.h
                    • OgreShaderParameter.h
                    • OgreShaderPrerequisites.h
                    • OgreShaderProgram.h
                    • OgreShaderProgramManager.h
                    • OgreShaderProgramProcessor.h
                    • OgreShaderProgramSet.h
                    • OgreShaderProgramWriter.h
                    • OgreShaderProgramWriterManager.h
                    • OgreShaderRenderState.h
                    • OgreShaderScriptTranslator.h
                    • OgreShaderSubRenderState.h
                  • Sample.h
                  • SampleContext.h
                  • SamplePlugin.h
                  • SdkCameraMan.h
                  • SdkSample.h
                  • SdkTrays.h
                  • Terrain
                    • OgreTerrain.h
                    • OgreTerrainAutoUpdateLod.h
                    • OgreTerrainGroup.h
                    • OgreTerrainLayerBlendMap.h
                    • OgreTerrainLodManager.h
                    • OgreTerrainMaterialGenerator.h
                    • OgreTerrainMaterialGeneratorA.h
                    • OgreTerrainPagedWorldSection.h
                    • OgreTerrainPaging.h
                    • OgreTerrainPrerequisites.h
                    • OgreTerrainQuadTreeNode.h
                  • Threading
                    • OgreDefaultWorkQueue.h
                    • OgreDefaultWorkQueueStandard.h
                    • OgreDefaultWorkQueueTBB.h
                    • OgreThreadDefines.h
                    • OgreThreadDefinesBoost.h
                    • OgreThreadDefinesNone.h
                    • OgreThreadDefinesPoco.h
                    • OgreThreadDefinesTBB.h
                    • OgreThreadHeaders.h
                    • OgreThreadHeadersBoost.h
                    • OgreThreadHeadersPoco.h
                    • OgreThreadHeadersTBB.h
                  • Volume
                    • OgreVolumeCacheSource.h
                    • OgreVolumeChunk.h
                    • OgreVolumeChunkHandler.h
                    • OgreVolumeCSGSource.h
                    • OgreVolumeDualGridGenerator.h
                    • OgreVolumeGridSource.h
                    • OgreVolumeHalfFloatGridSource.h
                    • OgreVolumeIsoSurface.h
                    • OgreVolumeIsoSurfaceMC.h
                    • OgreVolumeIsoSurfaceTablesMC.h
                    • OgreVolumeMeshBuilder.h
                    • OgreVolumeOctreeNode.h
                    • OgreVolumeOctreeNodeSplitPolicy.h
                    • OgreVolumePrerequisites.h
                    • OgreVolumeSimplexNoise.h
                    • OgreVolumeSource.h
                    • OgreVolumeTextureSource.h
              • lib
                • libOgreMain.so
                • libOgreMain.so.1.9.0
                • libOgreOverlay.so
                • libOgreOverlay.so.1.9.0
                • libOgrePaging.so
                • libOgrePaging.so.1.9.0
                • libOgreProperty.so
                • libOgreProperty.so.1.9.0
                • libOgreRTShaderSystem.so
                • libOgreRTShaderSystem.so.1.9.0
                • libOgreTerrain.so
                • libOgreTerrain.so.1.9.0
                • libOgreVolume.so
                • libOgreVolume.so.1.9.0
                • OGRE
                  • cmake
                    • FindOGRE.cmake
                    • FindOIS.cmake
                    • FindPkgMacros.cmake
                    • MacroLogFeature.cmake
                    • OgreAddTargets.cmake
                    • OgreConfigTargets.cmake
                    • OgreFindFrameworks.cmake
                    • OgreGetVersion.cmake
                    • PrecompiledHeader.cmake
                    • PreprocessorUtils.cmake
                  • Plugin_BSPSceneManager.so
                  • Plugin_BSPSceneManager.so.1.9.0
                  • Plugin_CgProgramManager.so
                  • Plugin_CgProgramManager.so.1.9.0
                  • Plugin_OctreeSceneManager.so
                  • Plugin_OctreeSceneManager.so.1.9.0
                  • Plugin_OctreeZone.so
                  • Plugin_OctreeZone.so.1.9.0
                  • Plugin_ParticleFX.so
                  • Plugin_ParticleFX.so.1.9.0
                  • Plugin_PCZSceneManager.so
                  • Plugin_PCZSceneManager.so.1.9.0
                  • RenderSystem_GL.so
                  • RenderSystem_GL.so.1.9.0
                  • Samples
                    • Sample_BezierPatch.so
                    • Sample_BezierPatch.so.1.9.0
                    • Sample_BSP.so
                    • Sample_BSP.so.1.9.0
                    • Sample_CameraTrack.so
                    • Sample_CameraTrack.so.1.9.0
                    • Sample_CelShading.so
                    • Sample_CelShading.so.1.9.0
                    • Sample_Character.so
                    • Sample_Character.so.1.9.0
                    • Sample_Compositor.so
                    • Sample_Compositor.so.1.9.0
                    • Sample_CubeMapping.so
                    • Sample_CubeMapping.so.1.9.0
                    • Sample_DeferredShading.so
                    • Sample_DeferredShading.so.1.9.0
                    • Sample_Dot3Bump.so
                    • Sample_Dot3Bump.so.1.9.0
                    • Sample_DualQuaternion.so
                    • Sample_DualQuaternion.so.1.9.0
                    • Sample_DynTex.so
                    • Sample_DynTex.so.1.9.0
                    • Sample_EndlessWorld.so
                    • Sample_EndlessWorld.so.1.9.0
                    • Sample_FacialAnimation.so
                    • Sample_FacialAnimation.so.1.9.0
                    • Sample_Fresnel.so
                    • Sample_Fresnel.so.1.9.0
                    • Sample_Grass.so
                    • Sample_Grass.so.1.9.0
                    • Sample_Instancing.so
                    • Sample_Instancing.so.1.9.0
                    • Sample_Isosurf.so
                    • Sample_Isosurf.so.1.9.0
                    • Sample_Lighting.so
                    • Sample_Lighting.so.1.9.0
                    • Sample_MeshLod.so
                    • Sample_MeshLod.so.1.9.0
                    • Sample_NewInstancing.so
                    • Sample_NewInstancing.so.1.9.0
                    • Sample_Ocean.so
                    • Sample_Ocean.so.1.9.0
                    • Sample_ParticleFX.so
                    • Sample_ParticleFX.so.1.9.0
                    • Sample_ParticleGS.so
                    • Sample_ParticleGS.so.1.9.0
                    • Sample_PNTriangles.so
                    • Sample_PNTriangles.so.1.9.0
                    • Sample_ShaderSystem.so
                    • Sample_ShaderSystem.so.1.9.0
                    • Sample_ShaderSystemMultiLight.so
                    • Sample_ShaderSystemMultiLight.so.1.9.0
                    • Sample_ShaderSystemTexturedFog.so
                    • Sample_ShaderSystemTexturedFog.so.1.9.0
                    • Sample_Shadows.so
                    • Sample_Shadows.so.1.9.0
                    • Sample_SkeletalAnimation.so
                    • Sample_SkeletalAnimation.so.1.9.0
                    • Sample_SkyBox.so
                    • Sample_SkyBox.so.1.9.0
                    • Sample_SkyDome.so
                    • Sample_SkyDome.so.1.9.0
                    • Sample_SkyPlane.so
                    • Sample_SkyPlane.so.1.9.0
                    • Sample_Smoke.so
                    • Sample_Smoke.so.1.9.0
                    • Sample_SphereMapping.so
                    • Sample_SphereMapping.so.1.9.0
                    • Sample_SSAO.so
                    • Sample_SSAO.so.1.9.0
                    • Sample_Terrain.so
                    • Sample_Terrain.so.1.9.0
                    • Sample_Tesselation.so
                    • Sample_Tesselation.so.1.9.0
                    • Sample_TextureArray.so
                    • Sample_TextureArray.so.1.9.0
                    • Sample_TextureFX.so
                    • Sample_TextureFX.so.1.9.0
                    • Sample_Transparency.so
                    • Sample_Transparency.so.1.9.0
                    • Sample_VolumeCSG.so
                    • Sample_VolumeCSG.so.1.9.0
                    • Sample_VolumeTerrain.so
                    • Sample_VolumeTerrain.so.1.9.0
                    • Sample_VolumeTex.so
                    • Sample_VolumeTex.so.1.9.0
                    • Sample_Water.so
                    • Sample_Water.so.1.9.0
                • pkgconfig
                  • OGRE-Overlay.pc
                  • OGRE-Paging.pc
                  • OGRE-PCZ.pc
                  • OGRE-Property.pc
                  • OGRE-RTShaderSystem.pc
                  • OGRE-Terrain.pc
                  • OGRE-Volume.pc
                  • OGRE.pc
              • share
                • licenses
                  • ogre
                    • license.html
                • OGRE
                  • CMakeLists.txt
                  • Media
                    • DeferredShadingMedia
                      • COPYING
                      • deferred.compositor
                      • deferreddemo.material
                      • DeferredShading
                        • post
                          • Ambient_ps.cg
                          • Ambient_ps.glsl
                          • Ambient_ps.glsles
                          • Ambient_ps_sm4.cg
                          • LightMaterial_ps.cg
                          • LightMaterial_ps.glsl
                          • LightMaterial_ps.glsles
                          • LightMaterial_ps_sm4.cg
                          • LightMaterial_vs.cg
                          • LightMaterial_vs.glsl
                          • LightMaterial_vs.glsles
                          • LightMaterial_vs_sm4.cg
                          • ShowColour_ps.cg
                          • ShowColour_ps.glsl
                          • ShowColour_ps.glsles
                          • ShowColour_ps_sm4.cg
                          • ShowDS_ps.cg
                          • ShowDS_ps.glsl
                          • ShowDS_ps.glsles
                          • ShowDS_ps_sm4.cg
                          • ShowNormal_ps.cg
                          • ShowNormal_ps.glsl
                          • ShowNormal_ps.glsles
                          • ShowNormal_ps_sm4.cg
                          • vs.cg
                          • vs.glsl
                          • vs.glsles
                          • vs_sm4.cg
                      • deferred_post.material
                      • deferred_post.program
                      • deferred_post_minilight.material
                      • ShadowCaster.cg
                      • ShadowCaster.material
                      • ShadowCaster.program
                      • ShadowCaster_fp.glsl
                      • ShadowCaster_fp.glsles
                      • ShadowCaster_sm4.cg
                      • ShadowCaster_vp.glsl
                      • ShadowCaster_vp.glsles
                      • ssao.cg
                      • ssao.compositor
                      • ssao.material
                      • ssao_blurx_ps.glsl
                      • ssao_blurx_ps.glsles
                      • ssao_blury_ps.glsl
                      • ssao_blury_ps.glsles
                      • ssao_ps.glsl
                      • ssao_ps.glsles
                      • ssao_sm4.cg
                      • ssao_vs.glsl
                      • ssao_vs.glsles
                    • materials
                      • programs
                        • Cg
                          • ASCIIFP.cg
                          • Combine_fp.cg
                          • Common.cg
                          • depthshadowobject.cg
                          • DitherFP.cg
                          • DOF_ps.cg
                          • DualQuaternion.cg
                          • DualQuaternion_Common.cg
                          • Dyn-Text.cg
                          • Example_Basic.cg
                          • Example_Basic_sm4.cg
                          • Example_BumpMapping.cg
                          • Example_CelShading.cg
                          • Example_Fresnel.cg
                          • Example_Projection.cg
                          • Example_TextureArrayVS.cg
                          • GlassFP.cg
                          • Grass.cg
                          • GrayScale.cg
                          • HalftoneFP.cg
                          • hdr.cg
                          • HeatVision.cg
                          • HWBasicInstancing.cg
                          • HW_VTFInstancing.cg
                          • instancing.cg
                          • InstancingMisc.cg
                          • InstancingVertexInterpolators.cg
                          • Instancing_ps.cg
                          • InvertFP.cg
                          • isosurf.cg
                          • LaplaceFP.cg
                          • NightVisionFP.cg
                          • Ocean2HLSL_Cg.frag
                          • Ocean2HLSL_Cg.vert
                          • oceanHLSL_Cg.frag
                          • oceanHLSL_Cg.vert
                          • OffsetMapping.cg
                          • OldMovieFP.cg
                          • OldTV.cg
                          • ParticleGS.cg
                          • PassthroughFP.cg
                          • PassthroughFP_sm4.cg
                          • PosterizeFP.cg
                          • pssm.cg
                          • Radial_Blur_FP.cg
                          • ShaderInstancing.cg
                          • shadows.cg
                          • SharpenEdgesFP.cg
                          • StdQuad_vp.cg
                          • Swizzle.gp
                          • SwizzleGP.cg
                          • TilingFP.cg
                          • varianceshadowcasterfp.cg
                          • varianceshadowcastervp.cg
                          • varianceshadowreceiverfp.cg
                          • varianceshadowreceivervp.cg
                          • VTFInstancing.cg
                        • GLSL
                          • AmbientOneTexture.glsl
                          • Bloom2_ps20.glsl
                          • Blur0_vs.glsl
                          • Blur1_vs.glsl
                          • BlurH_ps20.glsl
                          • BlurV_ps20.glsl
                          • Blur_ps.glsl
                          • Blur_vs.glsl
                          • BrightBloom2_ps20.glsl
                          • DepthShadowmapCasterFp.glsl
                          • DepthShadowmapCasterVp.glsl
                          • DepthShadowmapNormalMapReceiverFp.glsl
                          • DepthShadowmapNormalMapReceiverVp.glsl
                          • DepthShadowmapReceiverFp.glsl
                          • DepthShadowmapReceiverVp.glsl
                          • DiffuseOneTexture.glsl
                          • DualQuaternion.glsl
                          • DualQuaternion_Common.glsl
                          • DualQuaternion_ShadowCaster.glsl
                          • DualQuaternion_TwoPhase.glsl
                          • DualQuaternion_TwoPhaseShadowCaster.glsl
                          • Example_TextureArrayPS.glsl
                          • Example_TextureArrayVS.glsl
                          • hdr_bloom.glsl
                          • hdr_downscale2x2luminence.glsl
                          • hdr_downscale3x3.glsl
                          • hdr_downscale3x3brightpass.glsl
                          • hdr_finalToneMapping.glsl
                          • hdr_tonemap_util.glsl
                          • HWBasicInstancing.vert
                          • HW_VTFInstancing.vert
                          • Instancing.frag
                          • InstancingMisc.vert
                          • instancingVp.glsl
                          • mrttestfp_quad.glsl
                          • mrttestfp_scene.glsl
                          • Ocean2GLSL.frag
                          • Ocean2GLSL.vert
                          • oceanGLSL.frag
                          • oceanGLSL.vert
                          • OffsetMappingFp.glsl
                          • OffsetMappingVp.glsl
                          • PassthroughFP.glsl
                          • PassthroughVP.glsl
                          • ShaderInstancing.vert
                          • shadows.glsl
                          • skinningTwoWeightsShadowCasterVp.glsl
                          • skinningTwoWeightsVp.glsl
                          • StdQuad_vp.glsl
                          • SwizzleGP.glsl
                          • VTFInstancing.vert
                        • GLSL150
                          • AmbientOneTexture.glsl
                          • AmbientOneTextureWithUV.glsl
                          • ASCIIFP.glsl
                          • Bloom2_ps20.glsl
                          • Blur0_vs.glsl
                          • Blur1_vs.glsl
                          • BlurH_ps20.glsl
                          • BlurV_ps20.glsl
                          • Blur_ps.glsl
                          • Blur_vs.glsl
                          • BrightBloom2_ps20.glsl
                          • BumpMapVPTangentParity.glsl
                          • ColdCasterFp.glsl
                          • ColdCasterVp.glsl
                          • Combine_fp.glsl
                          • DepthShadowmapCasterFp.glsl
                          • DepthShadowmapCasterVp.glsl
                          • DepthShadowmapNormalMapReceiverFp.glsl
                          • DepthShadowmapNormalMapReceiverVp.glsl
                          • DepthShadowmapReceiverFp.glsl
                          • DepthShadowmapReceiverVp.glsl
                          • DepthShadowObjectFp.glsl
                          • DepthShadowObjectVp.glsl
                          • DiffuseOneTexture.glsl
                          • DitherFP.glsl
                          • DualQuaternion.glsl
                          • DualQuaternion_Common.glsl
                          • DualQuaternion_ShadowCaster.glsl
                          • DualQuaternion_TwoPhase.glsl
                          • DualQuaternion_TwoPhaseShadowCaster.glsl
                          • Dyn-TextFP.glsl
                          • Dyn-TextVP.glsl
                          • EmbossedFp.glsl
                          • Example_BumpMappingFp.glsl
                          • Example_BumpMappingShadowRcvFp.glsl
                          • Example_BumpMappingShadowRcvVp.glsl
                          • Example_BumpMappingSpecularFp.glsl
                          • Example_BumpMappingSpecularVp.glsl
                          • Example_BumpMappingVp.glsl
                          • Example_CelShadingFp.glsl
                          • Example_CelShadingVp.glsl
                          • Example_FresnelFp.glsl
                          • Example_FresnelVp.glsl
                          • Example_TextureArrayPS.glsl
                          • Example_TextureArrayVS.glsl
                          • GlassFP.glsl
                          • GrassAmbientFp.glsl
                          • GrassAmbientVp.glsl
                          • GrassCasterFp.glsl
                          • GrassCasterVp.glsl
                          • GrassFp.glsl
                          • GrassReceiverFp.glsl
                          • GrassReceiverVp.glsl
                          • GrassTexVp.glsl
                          • GrassVp.glsl
                          • GrayScale.glsl
                          • HalftoneFP.glsl
                          • HardwareMorphAnimationVp.glsl
                          • HardwareMorphAnimationWithNormalsVp.glsl
                          • HardwarePoseAnimationVp.glsl
                          • HardwarePoseAnimationWithNormalsVp.glsl
                          • hdr_bloom.glsl
                          • hdr_downscale2x2luminence.glsl
                          • hdr_downscale3x3.glsl
                          • hdr_downscale3x3brightpass.glsl
                          • hdr_finalToneMapping.glsl
                          • hdr_tonemap_util.glsl
                          • HeatBlurFp.glsl
                          • HeatBlurVp.glsl
                          • HeatCasterFp.glsl
                          • HeatCasterVp.glsl
                          • HWBasicInstancing.vert
                          • HW_VTFInstancing.vert
                          • Instancing.frag
                          • InstancingMisc.vert
                          • instancingVp.glsl
                          • InvertFP.glsl
                          • LaplaceFP.glsl
                          • LightToHeatFp.glsl
                          • LightToHeatVp.glsl
                          • MetaballFP.glsl
                          • mrttestfp_quad.glsl
                          • mrttestfp_scene.glsl
                          • NightVisionFP.glsl
                          • Ocean2GLSL.frag
                          • Ocean2GLSL.vert
                          • oceanGLSL.frag
                          • oceanGLSL.vert
                          • OffsetMappingFp.glsl
                          • OffsetMappingShadowsFp.glsl
                          • OffsetMappingShadowsVp.glsl
                          • OffsetMappingVp.glsl
                          • OffsetMapping_specular.glsl
                          • OldMovieFP.glsl
                          • OldTV.glsl
                          • ParticleGS_DisplayGS.glsl
                          • ParticleGS_DisplayPS.glsl
                          • ParticleGS_DisplayVS.glsl
                          • ParticleGS_GenerateGS.glsl
                          • ParticleGS_GenerateVS.glsl
                          • PassthroughFP.glsl
                          • PassthroughVP.glsl
                          • PosterizeFP.glsl
                          • pssmCasterFp.glsl
                          • pssmCasterVp.glsl
                          • pssmReceiverFp.glsl
                          • pssmReceiverVp.glsl
                          • Radial_Blur_FP.glsl
                          • SampleFieldVS.glsl
                          • ShaderInstancing.vert
                          • shadows.glsl
                          • SharpenEdgesFP.glsl
                          • ShowNormals.glsl
                          • ShowTangents.glsl
                          • ShowUV.glsl
                          • ShowUVdir3D.glsl
                          • skinningTwoWeightsShadowCasterVp.glsl
                          • skinningTwoWeightsVp.glsl
                          • StdQuad_Tex2a_vp.glsl
                          • StdQuad_Tex2_vp.glsl
                          • StdQuad_Tex3_vp.glsl
                          • StdQuad_Tex4_vp.glsl
                          • StdQuad_vp.glsl
                          • SwizzleGP.glsl
                          • TessellateTetrahedraGS.glsl
                          • TilingFP.glsl
                          • VTFInstancing.vert
                        • GLSL400
                          • RasterizationOrderFp.glsl
                          • TesselationFp.glsl
                          • TesselationTd.glsl
                          • TesselationTh.glsl
                          • TesselationVp.glsl
                        • GLSLES
                          • AmbientOneTexture.glsles
                          • AmbientOneTextureWithUV.glsles
                          • ASCIIFP.glsles
                          • Bloom2_ps20.glsles
                          • Blur0_vs.glsles
                          • Blur1_vs.glsles
                          • BlurH_ps20.glsles
                          • BlurV_ps20.glsles
                          • Blur_ps.glsles
                          • Blur_vs.glsles
                          • BrightBloom2_ps20.glsles
                          • BumpMapVPTangentParity.glsles
                          • ColdCasterFp.glsles
                          • ColdCasterVp.glsles
                          • Combine_fp.glsles
                          • DepthShadowmapCasterFp.glsles
                          • DepthShadowmapCasterVp.glsles
                          • DepthShadowmapNormalMapReceiverFp.glsles
                          • DepthShadowmapNormalMapReceiverVp.glsles
                          • DepthShadowmapReceiverFp.glsles
                          • DepthShadowmapReceiverVp.glsles
                          • depthshadowobjectFp.glsles
                          • depthshadowobjectVp.glsles
                          • DiffuseOneTexture.glsles
                          • DitherFP.glsles
                          • DOF_ps.glsles
                          • Dyn-TextFP.glsles
                          • Dyn-TextVP.glsles
                          • EmbossedFp.glsles
                          • Example_BumpMappingFp.glsles
                          • Example_BumpMappingShadowRcvFp.glsles
                          • Example_BumpMappingShadowRcvVp.glsles
                          • Example_BumpMappingSpecularFp.glsles
                          • Example_BumpMappingSpecularVp.glsles
                          • Example_BumpMappingVp.glsles
                          • Example_CelShadingFp.glsles
                          • Example_CelShadingVp.glsles
                          • Example_FresnelFp.glsles
                          • Example_FresnelVp.glsles
                          • Example_ProjectionFp.glsles
                          • Example_ProjectionVp.glsles
                          • Example_TextureArrayPS.glsles
                          • Example_TextureArrayVS.glsles
                          • GlassFP.glsles
                          • GrassAmbientFp.glsles
                          • GrassAmbientVp.glsles
                          • GrassCasterFp.glsles
                          • GrassCasterVp.glsles
                          • GrassFp.glsles
                          • GrassReceiverFp.glsles
                          • GrassReceiverVp.glsles
                          • GrassTexVp.glsles
                          • GrassVp.glsles
                          • GrayScale.glsles
                          • HalftoneFP.glsles
                          • HardwareMorphAnimationVp.glsles
                          • HardwareMorphAnimationWithNormalsVp.glsles
                          • HardwarePoseAnimationVp.glsles
                          • HardwarePoseAnimationWithNormalsVp.glsles
                          • hdrFp.glsles
                          • hdr_bloom.glsles
                          • hdr_downscale2x2luminence.glsles
                          • hdr_downscale3x3.glsles
                          • hdr_downscale3x3brightpass.glsles
                          • hdr_finalToneMapping.glsles
                          • HeatBlurFp.glsles
                          • HeatBlurVp.glsles
                          • HeatCasterFp.glsles
                          • HeatCasterVp.glsles
                          • HWBasicInstancing.vert
                          • HW_VTFInstancing.vert
                          • Instancing.frag
                          • InstancingMisc.vert
                          • instancingVp.glsles
                          • InvertFP.glsles
                          • LaplaceFP.glsles
                          • LightToHeatFp.glsles
                          • LightToHeatVp.glsles
                          • mrttestfp_quad.glsles
                          • mrttestfp_scene.glsles
                          • NightVisionFP.glsles
                          • Ocean2GLSLES.frag
                          • Ocean2GLSLES.vert
                          • OffsetMappingFp.glsles
                          • OffsetMappingShadowsFp.glsles
                          • OffsetMappingShadowsVp.glsles
                          • OffsetMappingVp.glsles
                          • OffsetMapping_specular.glsles
                          • OldMovieFP.glsles
                          • OldTV.glsles
                          • PassthroughFP.glsles
                          • PassthroughVP.glsles
                          • PosterizeFP.glsles
                          • pssmCasterFp.glsles
                          • pssmCasterVp.glsles
                          • pssmFp.glsles
                          • pssmReceiverFp.glsles
                          • pssmReceiverVp.glsles
                          • pssmVp.glsles
                          • Radial_Blur_FP.glsles
                          • ShaderInstancing.vert
                          • shadows.glsles
                          • SharpenEdgesFP.glsles
                          • ShowNormals.glsles
                          • ShowTangents.glsles
                          • ShowUV.glsles
                          • ShowUVdir3D.glsles
                          • skinningTwoWeightsShadowCasterVp.glsles
                          • skinningTwoWeightsVp.glsles
                          • StdQuad_Tex2a_vp.glsles
                          • StdQuad_Tex2_vp.glsles
                          • StdQuad_Tex3_vp.glsles
                          • StdQuad_Tex4_vp.glsles
                          • StdQuad_vp.glsles
                          • SwizzleGP.glsles
                          • TilingFP.glsles
                          • varianceshadowcasterfp.glsles
                          • varianceshadowcastervp.glsles
                          • varianceshadowreceiverfp.glsles
                          • varianceshadowreceivervp.glsles
                          • VTFInstancing.vert
                        • HLSL
                          • adaptivePNTriangles_tessellation.hlsl
                          • adaptive_tessellation.hlsl
                          • Bloom2_ps20.hlsl
                          • Bloom2_ps40.hlsl
                          • Bloom_ps20.hlsl
                          • Bloom_vs11.hlsl
                          • Blur0_ps20.hlsl
                          • Blur0_vs11.hlsl
                          • Blur1_ps20.hlsl
                          • Blur1_vs11.hlsl
                          • BlurH_ps20.hlsl
                          • BlurH_ps40.hlsl
                          • BlurV_ps20.hlsl
                          • BlurV_ps40.hlsl
                          • Blur_vs11.hlsl
                          • Blur_vs40.hlsl
                          • BrightBloom2_ps20.hlsl
                          • BrightBloom2_ps40.hlsl
                          • Combine_fp_ps40.hlsl
                          • DepthShadowmap.hlsl
                          • depthshadowobject.hlsl
                          • Dyn-Text.hlsl
                          • Example_Basic.hlsl
                          • Example_FresnelPS.asm
                          • Example_TextureArrayPS.asm
                          • Example_TextureArrayPS.hlsl4
                          • hdr.hlsl
                          • hdrfp4.hlsl
                          • hdrutils.hlsl
                          • HeatVision.hlsl
                          • Instancing.hlsl
                          • Instancing_ps.hlsl
                          • isosurf.hlsl
                          • mrttestfp.hlsl
                          • NoTessellation.hlsl
                          • OffsetMapping.hlsl
                          • OffsetMapping_specular.asm
                          • OldMovie.hlsl
                          • OldTV.hlsl
                          • ParticleGS.hlsl
                          • particlesgs.fx
                          • pssm.hlsl
                          • Radial_Blur_FP.hlsl
                          • shadows.hlsl
                          • simple_tessellation.hlsl
                          • StdQuad_vp.hlsl
                          • Swizzle.gp
                          • Tesselation.hlsl
                      • scripts
                        • AdaptivePNTrianglesTessellation.material
                        • ASCII.material
                        • ASMSwizzle.material
                        • BlackAndWhite.material
                        • Bloom.material
                        • Bloom2.material
                        • CGSwizzle.material
                        • CompositorDemo.material
                        • DepthShadowmap.material
                        • Dither.material
                        • DOF.material
                        • DualQuaternion.material
                        • DualQuaternion.program
                        • Embossed.material
                        • Example-Water.material
                        • Examples-Advanced.material
                        • Examples-DynTex.material
                        • Examples-Water.material
                        • Examples.compositor
                        • Examples.material
                        • Examples.program
                        • facial.material
                        • Glass.material
                        • GLSLSwizzle.material
                        • Halftone.material
                        • hdr.material
                        • HeatVision.material
                        • Hurt.material
                        • HWInstancing.material
                        • HW_VTFInstancing.material
                        • HW_VTF_LUTInstancing.material
                        • instancing.material
                        • Instancing.program
                        • InstancingMisc.material
                        • Invert.material
                        • IsoSurf.material
                        • Laplace.material
                        • MotionBlur.material
                        • MRTtest.material
                        • NightVision.material
                        • Ocean.controls
                        • Ocean.material
                        • OffsetMapping.material
                        • Ogre.material
                        • OldMovie.material
                        • OldTV.material
                        • ParticleGS.material
                        • Penguin.material
                        • Posterize.material
                        • pssm.material
                        • RadialBlur.material
                        • RasterizationOrder.material
                        • RZR-002.material
                        • ShaderInstancing.material
                        • ShaderSystem.material
                        • shadows.material
                        • SharpenEdges.material
                        • sibenik.material
                        • smoke.material
                        • SSAO
                          • BoxFilterFP.glsl
                          • CreaseShading.cg
                          • CreaseShading.hlsl
                          • CreaseShading.material
                          • CreaseShadingFP.glsl
                          • CrossBilateralFilterXFP.glsl
                          • CrossBilateralFilterYFP.glsl
                          • Crytek.cg
                          • Crytek.hlsl
                          • Crytek.material
                          • CrytekFP.glsl
                          • GaussianBlurXFP.glsl
                          • GaussianBlurYFP.glsl
                          • GBuffer.cg
                          • GBuffer.hlsl
                          • GBuffer.material
                          • GBuffer.program
                          • GBufferFP.glsl
                          • GBufferVP.glsl
                          • HemisphereMC.cg
                          • HemisphereMC.hlsl
                          • HemisphereMC.material
                          • HemisphereMCFP.glsl
                          • HorizonBased.cg
                          • HorizonBased.hlsl
                          • HorizonBased.material
                          • HorizonBasedFP.glsl
                          • Modulate.cg
                          • Modulate.hlsl
                          • Modulate.material
                          • ModulateFP.glsl
                          • NoFilterFP.glsl
                          • ShowDepth.cg
                          • ShowDepth.hlsl
                          • ShowDepth.material
                          • ShowDepthFP.glsl
                          • ShowNormals.cg
                          • ShowNormals.hlsl
                          • ShowNormals.material
                          • ShowNormalsFP.glsl
                          • ShowViewPos.cg
                          • ShowViewPos.hlsl
                          • ShowViewPos.material
                          • ShowViewPosFP.glsl
                          • SmartBoxFilterFP.glsl
                          • SSAO.compositor
                          • SSAOPost.cg
                          • SSAOPost.compositor
                          • SSAOPost.hlsl
                          • SSAOPost.material
                          • UnsharpMask.cg
                          • UnsharpMask.hlsl
                          • UnsharpMask.material
                          • UnsharpMaskFP.glsl
                          • Volumetric.cg
                          • Volumetric.hlsl
                          • Volumetric.material
                          • VolumetricFP.glsl
                        • StdQuad_vp.program
                        • Tesselation.material
                        • TextureAtlasSampleOrg.tai
                        • TextureAtlasSampleWrap.tai
                        • Tiling.material
                        • VarianceShadowmap.material
                        • VTFInstancing.material
                      • textures
                        • 10points.png
                        • 1d_debug.png
                        • 1D_Noise.png
                        • 1D_Noise2.png
                        • 1d_SPIRAL.png
                        • 8x8PagesSplotches2.png
                        • ASCII.dds
                        • atheneNormalMap.png
                        • aureola.png
                        • basic_droplet.png
                        • BeachStones.jpg
                        • blue_jaiqua.jpg
                        • BumpyMetal.jpg
                        • cel_shading_diffuse.png
                        • cel_shading_edge.png
                        • cel_shading_specular.png
                        • checker.png
                        • Chrome.jpg
                        • circuit.dds
                        • clouds.jpg
                        • cursor.png
                        • dark_grid.png
                        • Dirt.jpg
                        • dirt01.jpg
                        • dkyellow.png
                        • droplet.png
                        • Dr_Bunsen_Head.jpg
                        • egyptrockyfull.jpg
                        • flare.png
                        • flaretrail.png
                        • flare_alpha.dds
                        • floor_ao.PNG
                        • floor_bump.PNG
                        • floor_diffuse.PNG
                        • floor_specular.PNG
                        • frost.png
                        • fw12b.jpg
                        • GLX_icon.png
                        • grass.PNG
                        • grassWalpha.tga
                        • grass_1024.jpg
                        • gras_02.png
                        • GreenSkin.jpg
                        • HeatLookup.tga
                        • HeatNoise.tga
                        • img1.png
                        • img2.png
                        • KAMEN-stup.jpg
                        • KAMEN320x240-bump.jpg
                        • KAMEN320x240.jpg
                        • leaf.png
                        • LowRes.png
                        • MRAMOR-bump.jpg
                        • MRAMOR6X6.jpg
                        • MtlPlat2.jpg
                        • NMBalls.png
                        • NMBumpsOut.png
                        • NMHollyBumps.png
                        • NMStripes.png
                        • nm_bk.png
                        • nm_dn.png
                        • nm_fr.png
                        • nm_lf.png
                        • nm_rt.png
                        • nm_up.png
                        • NoiseVolume.dds
                        • normalNoiseColor.png
                        • NPRMetallic.tga
                        • nskingr.jpg
                        • nvidia
                          • dirt_grayrocky_diffusespecular.dds
                          • dirt_grayrocky_normalheight.dds
                          • grass_green-01_diffusespecular.dds
                          • grass_green-01_normalheight.dds
                          • growth_weirdfungus-03_diffusespecular.dds
                          • growth_weirdfungus-03_normalheight.dds
                          • TextureUsageAgreement.txt
                        • ogreborder.png
                        • ogrebordercenter.png
                        • ogreborderUp.png
                        • ogregui.tga
                        • ogrelogo-small.jpg
                        • ogrelogo.png
                        • Panels_Diffuse.png
                        • Panels_Normal_Obj.png
                        • Panels_Normal_Tangent.png
                        • Panels_reflection.png
                        • Panels_refmask.png
                        • particle.dds
                        • penguin.jpg
                        • perlinvolume.dds
                        • r2skin.jpg
                        • radial.png
                        • random.png
                        • Random3D.dds
                        • ribbonband.png
                        • Rocks_Diffuse.tga
                        • Rocks_Normal.tga
                        • Rocks_Spec.tga
                        • rockwall.tga
                        • rockwall_NH.tga
                        • RustedMetal.jpg
                        • RustyBarrel.png
                        • RustySteel.jpg
                        • RZR-002.png
                        • scr-back.png
                        • scr-down-p.png
                        • scr-down.png
                        • scr-thumb.png
                        • scr-up-p.png
                        • scr-up.png
                        • Sepia1D.tga
                        • SmallLeaf_BP.png
                        • smoke.png
                        • smokecolors.png
                        • snow_1024.jpg
                        • spacesky.jpg
                        • spheremap.png
                        • spine_strips.dds
                        • spotlight_image.png
                        • SSAO
                          • 4InterleavedKMeansDisk8x4.png
                          • gray256.png
                          • importance4InterleavedSphereHemisphere8x4.png
                          • rand1x32.png
                          • randCosSinJitter4x4.png
                          • regularSphereJittered4.png
                        • steelhead.png
                        • strugotine.jpg
                        • terrain.png
                        • terrain_detail.jpg
                        • terrain_texture.jpg
                        • terr_dirt-grass.jpg
                        • terr_rock-dirt.jpg
                        • terr_rock6.jpg
                        • texmap2.jpg
                        • TextureAtlasSampleOrg0.png
                        • TextureAtlasSampleWrap0.png
                        • tusk.jpg
                        • Water01.jpg
                        • Water02.jpg
                        • WaterNormal1.tga
                        • WaterNormal2.tga
                        • waveNM.png
                        • waves2.dds
                        • white.bmp
                        • WoodPallet.png
                    • models
                      • athene.mesh
                      • Barrel.mesh
                      • column.mesh
                      • cornell.mesh
                      • cube.mesh
                      • facial.mesh
                      • fish.mesh
                      • fish.skeleton
                      • geosphere4500.mesh
                      • geosphere8000.mesh
                      • jaiqua.mesh
                      • jaiqua.skeleton
                      • knot.mesh
                      • ninja.mesh
                      • ninja.skeleton
                      • ogrehead.mesh
                      • penguin.mesh
                      • penguin.skeleton
                      • razor.mesh
                      • robot.mesh
                      • robot.skeleton
                      • RZR-002.mesh
                      • ShaderSystem.mesh
                      • sibenik.mesh
                      • sphere.mesh
                      • spine.mesh
                      • spine.mesh.skeleton
                      • tudorhouse.mesh
                      • uv_sphere.mesh
                      • WoodPallet.mesh
                    • packs
                      • chiropteraDM.pk3
                      • chiropteraDM.txt
                      • cubemap.zip
                      • cubemapsJS.zip
                      • dragon.zip
                      • fresneldemo.zip
                      • ogredance.zip
                      • ogretestmap.zip
                      • profiler.zip
                      • SdkTrays.zip
                      • Sinbad.zip
                      • skybox.zip
                    • particle
                      • emitted_emitter.particle
                      • Examples-Water.particle
                      • Examples.particle
                      • smoke.particle
                    • PCZAppMedia
                      • building_exterior.mesh
                      • Carpet_Diamond_Olive.jpg
                      • Metal_Brass_Ceiling.jpg
                      • Metal_Embossed.jpg
                      • Metal_Rusted.jpg
                      • Metal_Rusted1.jpg
                      • Metal_Steel_Textured.jpg
                      • Metal_Steel_Textured_White.jpg
                      • Roofing_Tile_Spanish.jpg
                      • ROOM.material
                      • ROOM_NX.mesh
                      • room_nxnynz.mesh
                      • room_nxpx.mesh
                      • room_nxpxnypynzpz.mesh
                      • room_nxpxnz.mesh
                      • room_nxpxnzpz.mesh
                      • room_nxpxpz.mesh
                      • room_nxpynz.mesh
                      • room_nxpz.mesh
                      • ROOM_NY.mesh
                      • room_nypy.mesh
                      • room_nypy_4y.mesh
                      • ROOM_NZ.mesh
                      • room_nzpz.mesh
                      • ROOM_PX.mesh
                      • room_pxnynz.mesh
                      • room_pxpynz.mesh
                      • room_pxpz.mesh
                      • ROOM_PY.mesh
                      • ROOM_PZ.mesh
                      • terrain2.cfg
                      • terrain2.png
                      • Translucent_Glass_Tinted.jpg
                      • Translucent_Glass_Tinted1.jpg
                      • Wood_Floor.jpg
                    • RTShaderLib
                      • cache
                        • dummy.txt
                      • Cg
                        • DualQuaternionSkinning_Shadow.cg
                        • FFPLib_Common.cg
                        • FFPLib_Fog.cg
                        • FFPLib_Lighting.cg
                        • FFPLib_Texturing.cg
                        • FFPLib_Transform.cg
                        • HardwareSkinningShadow.cg
                        • SampleLib_InstancedViewports.cg
                        • SampleLib_ReflectionMap.cg
                        • SegmentedPerPixelLighting.cg
                        • SGXLib_DualQuaternion.cg
                        • SGXLib_IntegratedPSSM.cg
                        • SGXLib_LayeredBlending.cg
                        • SGXLib_NormalMapLighting.cg
                        • SGXLib_PerPixelLighting.cg
                        • SGXLib_TextureAtlas.cg
                        • SGXLib_TriplanarTexturing.cg
                      • GLSL
                        • DualQuaternionSkinning_ShadowCasterTwoPhaseTwoWeights.glsl
                        • DualQuaternionSkinning_ShadowFourWeights.glsl
                        • DualQuaternionSkinning_ShadowOneWeight.glsl
                        • DualQuaternionSkinning_ShadowPassThrough_ps.glsl
                        • DualQuaternionSkinning_ShadowPassThrough_vs.glsl
                        • DualQuaternionSkinning_ShadowThreeWeights.glsl
                        • DualQuaternionSkinning_ShadowTwoWeights.glsl
                        • DualQuaternion_Common.glsl
                        • FFPLib_Common.glsl
                        • FFPLib_Fog.glsl
                        • FFPLib_Lighting.glsl
                        • FFPLib_Texturing.glsl
                        • FFPLib_Transform.glsl
                        • HardwareSkinningShadow_Fragment.glsl
                        • HardwareSkinningShadow_TwoWeights.glsl
                        • SampleLib_InstancedViewports.glsl
                        • SampleLib_ReflectionMap.glsl
                        • SegmentedPerPixelLighting.glsl
                        • SGXLib_DualQuaternion.glsl
                        • SGXLib_IntegratedPSSM.glsl
                        • SGXLib_LayeredBlending.glsl
                        • SGXLib_NormalMapLighting.glsl
                        • SGXLib_PerPixelLighting.glsl
                        • SGXLib_TextureAtlas.glsl
                        • SGXLib_TriplanarTexturing.glsl
                      • GLSL150
                        • DualQuaternionSkinning_ShadowCasterTwoPhaseTwoWeights.glsl
                        • DualQuaternionSkinning_ShadowFourWeights.glsl
                        • DualQuaternionSkinning_ShadowOneWeight.glsl
                        • DualQuaternionSkinning_ShadowPassThrough_ps.glsl
                        • DualQuaternionSkinning_ShadowPassThrough_vs.glsl
                        • DualQuaternionSkinning_ShadowThreeWeights.glsl
                        • DualQuaternionSkinning_ShadowTwoWeights.glsl
                        • DualQuaternion_Common.glsl
                        • FFPLib_Common.glsl
                        • FFPLib_Fog.glsl
                        • FFPLib_Lighting.glsl
                        • FFPLib_Texturing.glsl
                        • FFPLib_Transform.glsl
                        • HardwareSkinningShadow_Fragment.glsl
                        • HardwareSkinningShadow_TwoWeights.glsl
                        • SampleLib_InstancedViewports.glsl
                        • SampleLib_ReflectionMap.glsl
                        • SegmentedPerPixelLighting.glsl
                        • SGXLib_DualQuaternion.glsl
                        • SGXLib_IntegratedPSSM.glsl
                        • SGXLib_LayeredBlending.glsl
                        • SGXLib_NormalMapLighting.glsl
                        • SGXLib_PerPixelLighting.glsl
                        • SGXLib_TextureAtlas.glsl
                        • SGXLib_TriplanarTexturing.glsl
                      • GLSLES
                        • FFPLib_Common.glsles
                        • FFPLib_Fog.glsles
                        • FFPLib_Lighting.glsles
                        • FFPLib_Texturing.glsles
                        • FFPLib_Transform.glsles
                        • SampleLib_ReflectionMap.glsles
                        • SGXLib_IntegratedPSSM.glsles
                        • SGXLib_LayeredBlending.glsles
                        • SGXLib_NormalMapLighting.glsles
                        • SGXLib_PerPixelLighting.glsles
                        • SGXLib_TextureAtlas.glsles
                        • SGXLib_TriplanarTexturing.glsles
                      • HLSL
                        • FFPLib_Common.hlsl
                        • FFPLib_Fog.hlsl
                        • FFPLib_Lighting.hlsl
                        • FFPLib_Texturing.hlsl
                        • FFPLib_Transform.hlsl
                        • SampleLib_InstancedViewports.hlsl
                        • SampleLib_ReflectionMap.hlsl
                        • SegmentedPerPixelLighting.hlsl
                        • SGXLib_DualQuaternion.hlsl
                        • SGXLib_IntegratedPSSM.hlsl
                        • SGXLib_LayeredBlending.hlsl
                        • SGXLib_NormalMapLighting.hlsl
                        • SGXLib_PerPixelLighting.hlsl
                        • SGXLib_TextureAtlas.hlsl
                        • SGXLib_TriplanarTexturing.hlsl
                      • materials
                        • DualQuaternionSkinning_Shadow.material
                        • HardwareSkinningShadow.material
                        • RTShaderSystem.material
                        • TriplanarTexturing.material
                    • terrain.cfg
                    • thumbnails
                      • thumb_bezier.png
                      • thumb_bsp.png
                      • thumb_bump.png
                      • thumb_camtrack.png
                      • thumb_cel.png
                      • thumb_char.png
                      • thumb_comp.png
                      • thumb_cubemap.png
                      • thumb_deferred.png
                      • thumb_dualquaternionskinning.png
                      • thumb_dyntex.png
                      • thumb_error.png
                      • thumb_facial.png
                      • thumb_fresnel.png
                      • thumb_grass.png
                      • thumb_instancing.png
                      • thumb_isosurf.png
                      • thumb_lighting.png
                      • thumb_meshlod.png
                      • thumb_newinstancing.png
                      • thumb_ocean.png
                      • thumb_particlegs.png
                      • thumb_particles.png
                      • thumb_playpen.png
                      • thumb_shadersystem.png
                      • thumb_shadersystemmultilight.png
                      • thumb_shadows.png
                      • thumb_skelanim.png
                      • thumb_skybox.png
                      • thumb_skydome.png
                      • thumb_skyplane.png
                      • thumb_smoke.png
                      • thumb_spheremap.png
                      • thumb_ssao.png
                      • thumb_terrain.png
                      • thumb_tesselation.png
                      • thumb_texarray.png
                      • thumb_texfx.png
                      • thumb_texturedfog.png
                      • thumb_trans.png
                      • thumb_visual_tests.png
                      • thumb_voltex.png
                      • thumb_volumecsg.png
                      • thumb_volumeterrain.png
                      • thumb_water.png
                    • volumeTerrain
                      • triplanarReference.material
                      • triplanarReference.program
                      • triplanarReferencePS.cg
                      • triplanarReferencePS.glsl
                      • triplanarReferenceVS.cg
                      • triplanarReferenceVS.glsl
                      • volumeTerrain.cfg
                      • volumeTerrainBig.zip
                  • Samples
                    • AtomicCounters
                      • CMakeLists.txt
                      • include
                        • AtomicCounters.h
                      • src
                        • AtomicCounters.cpp
                    • BezierPatch
                      • CMakeLists.txt
                      • include
                        • BezierPatch.h
                      • src
                        • BezierPatch.cpp
                    • Browser
                      • CMakeLists.txt
                      • CMakeLists.txt.orig
                      • include
                        • InputManagerWinRT.h
                        • SampleBrowser.h
                        • SampleBrowser_Android.h
                        • SampleBrowser_iOS.h
                        • SampleBrowser_NaCl.h
                        • SampleBrowser_OSX.h
                      • src
                        • SampleBrowser.cpp
                      • WinRT.Xaml
                        • App.xaml
                        • App.xaml.cpp
                        • App.xaml.h
                        • Assets
                          • Logo.png
                          • SmallLogo.png
                          • SplashScreen.png
                          • StoreLogo.png
                        • Common
                          • StandardStyles.xaml
                        • ogre.cfg
                        • ogre_d.cfg
                        • Package.appxmanifest
                        • pch.cpp
                        • pch.h
                        • plugins.cfg
                        • plugins_d.cfg
                        • resources.cfg
                        • resources_d.cfg
                        • SampleBrowserWinRT.xaml
                        • SampleBrowserWinRT.xaml.cpp
                        • SampleBrowserWinRT.xaml.h
                        • SampleBrowserWinRTXaml.vcxproj
                        • SampleBrowserWinRTXaml.vcxproj.filters
                        • samples.cfg
                        • samples_d.cfg
                      • WinRT
                        • Assets
                          • Logo.png
                          • SmallLogo.png
                          • SplashScreen.png
                          • StoreLogo.png
                        • BASICTIMER.H
                        • OGRE.CFG
                        • OGRE_D.CFG
                        • Package.appxmanifest
                        • PLUGINS.CFG
                        • PLUGINS_D.CFG
                        • RESOURCES.CFG
                        • RESOURCES_D.CFG
                        • SAMPLEBROWSERWINRT.CPP
                        • SAMPLEBROWSERWINRT.H
                        • SampleBrowserWinRT.vcxproj
                        • SampleBrowserWinRT.vcxproj.filters
                        • SampleBrowserWP8.vcxproj
                        • SampleBrowserWP8.vcxproj.filters
                        • SAMPLES.CFG
                        • SAMPLES_D.CFG
                        • WMAppManifest.xml
                    • BSP
                      • CMakeLists.txt
                      • include
                        • BSP.h
                      • src
                        • BSP.cpp
                    • CameraTrack
                      • CMakeLists.txt
                      • include
                        • CameraTrack.h
                      • src
                        • CameraTrack.cpp
                    • CelShading
                      • CMakeLists.txt
                      • include
                        • CelShading.h
                      • src
                        • CelShading.cpp
                    • Character
                      • CMakeLists.txt
                      • include
                        • CharacterSample.h
                        • SinbadCharacterController.h
                      • src
                        • CharacterSample.cpp
                        • Sinbad.cpp
                    • CMakeLists.txt
                    • Common
                      • include
                        • ExampleApplication.h
                        • ExampleFrameListener.h
                        • ExampleLoadingBar.h
                        • InputContext.h
                        • OgreStaticPluginLoader.h
                        • Sample.h
                        • SampleContext.h
                        • SamplePlugin.h
                        • SdkCameraMan.h
                        • SdkSample.h
                        • SdkTrays.h
                      • misc
                        • .keepme
                        • Default-568h@2x.png
                        • Default-Landscape@2x~ipad.png
                        • Default-Landscape~ipad.png
                        • Default-Portrait@2x~ipad.png
                        • Default-Portrait~ipad.png
                        • Default.png
                        • Default@2x.png
                        • Icon-72.png
                        • Icon.png
                        • Icon@2x-72.png
                        • Icon@2x.png
                        • Info.plist
                        • SampleBrowser_OSX.icns
                      • src
                        • .keepme
                        • Cocoa
                          • main.m
                          • OgreController.h
                          • OgreController.mm
                          • OgreCustomNib.nib
                            • classes.nib
                            • info.nib
                            • keyedobjects.nib
                    • Compositor
                      • CMakeLists.txt
                      • include
                        • Compositor.h
                        • CompositorDemo_FrameListener.h
                        • HelperLogics.h
                        • ItemSelectorViewManager.h
                      • src
                        • Compositor.cpp
                        • CompositorDemo_FrameListener.cpp
                        • HelperLogics.cpp
                        • ItemSelectorViewManager.cpp
                    • CubeMapping
                      • CMakeLists.txt
                      • include
                        • CubeMapping.h
                      • src
                        • CubeMapping.cpp
                    • DeferredShading
                      • CMakeLists.txt
                      • include
                        • AmbientLight.h
                        • DeferredLightCP.h
                        • DeferredShading.h
                        • DeferredShadingDemo.h
                        • DLight.h
                        • GBufferMaterialGenerator.h
                        • GBufferSchemeHandler.h
                        • GeomUtils.h
                        • LightMaterialGenerator.h
                        • ListenerFactoryLogic.h
                        • MaterialGenerator.h
                        • NullSchemeHandler.h
                        • SharedData.h
                        • SSAOLogic.h
                      • src
                        • AmbientLight.cpp
                        • DeferredLightCP.cpp
                        • DeferredShading.cpp
                        • DeferredShadingDemo.cpp
                        • DLight.cpp
                        • GBufferMaterialGenerator.cpp
                        • GBufferSchemeHandler.cpp
                        • GeomUtils.cpp
                        • LightMaterialGenerator.cpp
                        • MaterialGenerator.cpp
                        • SSAOLogic.cpp
                    • Dot3Bump
                      • CMakeLists.txt
                      • include
                        • Dot3Bump.h
                      • src
                        • Dot3Bump.cpp
                    • DualQuaternion
                      • CMakeLists.txt
                      • include
                        • DualQuaternion.h
                      • src
                        • DualQuaternion.cpp
                    • DynTex
                      • CMakeLists.txt
                      • include
                        • DynTex.h
                      • src
                        • DynTex.cpp
                    • EndlessWorld
                      • CMakeLists.txt
                      • include
                        • EndlessWorld.h
                        • PerlinNoiseTerrainGenerator.h
                      • src
                        • EndlessWorld.cpp
                        • PerlinNoiseTerrainGenerator.cpp
                    • FacialAnimation
                      • CMakeLists.txt
                      • include
                        • FacialAnimation.h
                      • src
                        • FacialAnimation.cpp
                    • Fresnel
                      • CMakeLists.txt
                      • include
                        • Fresnel.h
                      • src
                        • Fresnel.cpp
                    • Grass
                      • CMakeLists.txt
                      • include
                        • Grass.h
                      • src
                        • Grass.cpp
                    • Instancing
                      • CMakeLists.txt
                      • include
                        • Instancing.h
                      • src
                        • Instancing.cpp
                    • Isosurf
                      • CMakeLists.txt
                      • include
                        • ProceduralTools.h
                      • src
                        • Isosurf.cpp
                        • ProceduralTools.cpp
                    • Lighting
                      • CMakeLists.txt
                      • include
                        • Lighting.h
                      • src
                        • Lighting.cpp
                    • MeshLod
                      • CMakeLists.txt
                      • include
                        • MeshLod.h
                      • src
                        • MeshLod.cpp
                    • NewInstancing
                      • CMakeLists.txt
                      • include
                        • MersenneTwister.h
                        • NewInstancing.h
                      • src
                        • NewInstancing.cpp
                    • OceanDemo
                      • CMakeLists.txt
                      • include
                        • MaterialControls.h
                        • OceanDemo.h
                      • src
                        • MaterialControls.cpp
                        • OceanDemo.cpp
                    • ParticleFX
                      • CMakeLists.txt
                      • include
                        • ParticleFX.h
                      • src
                        • ParticleFX.cpp
                    • ParticleGS
                      • CMakeLists.txt
                      • include
                        • ProceduralManualObject.h
                        • RandomTools.h
                      • src
                        • ParticleGS.cpp
                        • ProceduralManualObject.cpp
                        • RandomTools.cpp
                    • PCZTestApp
                      • CMakeLists.txt
                      • docs
                        • readme.txt
                      • include
                        • PCZTestApp.h
                        • RoomObject.h
                      • src
                        • PCZTestApp.cpp
                        • RoomObject.cpp
                    • PNTrianglesTessellation
                      • CMakeLists.txt
                      • include
                        • PNTrianglesTessellation.h
                      • src
                        • PNTrianglesTessellation.cpp
                    • ShaderSystem
                      • CMakeLists.txt
                      • include
                        • OgreShaderExInstancedViewports.h
                        • ShaderExReflectionMap.h
                        • ShaderSystem.h
                      • src
                        • OgreShaderExInstancedViewports.cpp
                        • ShaderExReflectionMap.cpp
                        • ShaderSystem.cpp
                    • ShaderSystemMultiLight
                      • CMakeLists.txt
                      • include
                        • RTShaderSRSSegmentedLights.h
                        • SegmentedDynamicLightManager.h
                        • ShaderSystemMultiLight.h
                      • src
                        • RTShaderSRSSegmentedLights.cpp
                        • SegmentedDynamicLightManager.cpp
                        • ShaderSystemMultiLight.cpp
                    • ShaderSystemTexturedFog
                      • CMakeLists.txt
                      • include
                        • RTShaderSRSTexturedFog.h
                        • ShaderSystemTexturedFog.h
                      • src
                        • RTShaderSRSTexturedFog.cpp
                        • ShaderSystemTexturedFog.cpp
                    • Shadows
                      • CMakeLists.txt
                      • include
                        • Shadows.h
                      • src
                        • Shadows.cpp
                    • SkeletalAnimation
                      • CMakeLists.txt
                      • include
                        • SkeletalAnimation.h
                      • src
                        • SkeletalAnimation.cpp
                    • SkyBox
                      • CMakeLists.txt
                      • include
                        • SkyBox.h
                      • src
                        • SkyBox.cpp
                    • SkyDome
                      • CMakeLists.txt
                      • include
                        • SkyDome.h
                      • src
                        • SkyDome.cpp
                    • SkyPlane
                      • CMakeLists.txt
                      • include
                        • SkyPlane.h
                      • src
                        • SkyPlane.cpp
                    • Smoke
                      • CMakeLists.txt
                      • include
                        • Smoke.h
                      • src
                        • Smoke.cpp
                    • SphereMapping
                      • CMakeLists.txt
                      • include
                        • SphereMapping.h
                      • src
                        • SphereMapping.cpp
                    • SSAO
                      • CMakeLists.txt
                      • include
                        • SSAO.h
                      • src
                        • SSAO.cpp
                    • Terrain
                      • CMakeLists.txt
                      • include
                        • Terrain.h
                      • src
                        • Terrain.cpp
                    • Tesselation
                      • CMakeLists.txt
                      • include
                        • Tesselation.h
                      • src
                        • Tesselation.cpp
                    • TextureArray
                      • CMakeLists.txt
                      • include
                        • TextureArray.h
                      • src
                        • TextureArray.cpp
                    • TextureFX
                      • CMakeLists.txt
                      • include
                        • TextureFX.h
                      • src
                        • TextureFX.cpp
                    • Transparency
                      • CMakeLists.txt
                      • include
                        • Transparency.h
                      • src
                        • Transparency.cpp
                    • VolumeCSG
                      • CMakeLists.txt
                      • include
                        • VolumeCSG.h
                      • src
                        • VolumeCSG.cpp
                    • VolumeTerrain
                      • CMakeLists.txt
                      • include
                        • VolumeTerrain.h
                      • src
                        • VolumeTerrain.cpp
                    • VolumeTex
                      • CMakeLists.txt
                      • include
                        • Julia.h
                        • ThingRenderable.h
                        • VolumeRenderable.h
                      • src
                        • ThingRenderable.cpp
                        • VolumeRenderable.cpp
                        • VolumeTex.cpp
                    • Water
                      • CMakeLists.txt
                      • include
                        • Water.h
                        • WaterMesh.h
                      • src
                        • Water.cpp
                        • WaterMesh.cpp